===== 06 PT4 GPU TEXTURED 4 BIT | BIOS 19951204 System ROM Version 3.0 11/18/96 A BadVaddr as the group starts: 1F801DAA Textured polygons, modulated by 808080 (GP0 2Ch quads, 24h triangles), dither off. Box from 20,280 of the size each row needs. Then quads of side 60 turned to 8 angles. GPUSTAT 5606200F at start Depth: 4-bit, CLUT A at 0,511 quad 64 uv 0..64: 3840 drawn, crc 6AF32765 quad 64 uv 0..63: 3839 drawn, crc 6D646861 quad 64 uv 0..127: 3839 drawn, crc 6A29DD5B quad 64 uv 0..255: 3583 drawn, crc 2D8F7360 quad 128 uv 0..63: 15359 drawn, crc A387EA36 quad 100 uv 0..255: 9376 drawn, crc 50DD729E quad 64 u reversed: 3840 drawn, crc D0207CB5 quad 64 v reversed: 3840 drawn, crc 527283BF quad 64 both reversed: 3840 drawn, crc D53EC6EE quad 64 uv 192..255: 3839 drawn, crc 6D646861 quad 64 u along y: 3839 drawn, crc 22DAB839 tri 64 right: 1948 drawn, crc 2683749D tri 64 skewed uv: 1954 drawn, crc 22B78CE2 tri 100x3 u 0..255: 138 drawn, crc B10BAB64 quad 1 wide v 0..200: 100 drawn, crc 8D6F0A5F quad 1 tall u 0..200: 100 drawn, crc 92D1DC12 quad 200 uv 0..255: 37502 drawn, crc 9E194D1F quad 64 sheared: 3839 drawn, crc 5C9499F1 quad 64 perspective-like: 2614 drawn, crc 2AAD3508 quad 64 uv 0..63, CLUT B: 3839 drawn, crc A2FA4C36 quad turned to angle 0: 3306 drawn, crc 7CBE2C7D quad turned to angle 8: 3374 drawn, crc 0A907451 quad turned to angle 16: 3307 drawn, crc 2B0B5347 quad turned to angle 24: 3375 drawn, crc D8BDAE41 quad turned to angle 32: 3307 drawn, crc 6EF00636 quad turned to angle 40: 3374 drawn, crc AFBC7480 quad turned to angle 48: 3307 drawn, crc D7C837F7 quad turned to angle 56: 3373 drawn, crc EBD08E6C Waits that ran out: 0 Done.