psx.wiki

GPU Timing at Game Scale: Difference between revisions

Revision as of 05:40, 23 October 2026
RemmyLee
(Hardware tests: 15 more test pages (CPU, DMA, SPU, GPU, MDEC, CD-ROM, bus), each with See also links to the pages that measure the same parts)
Revision as of 05:41, 23 October 2026
RemmyLee
(Hardware tests: See also links back from 37 existing pages to the new ones)
Line 14:Line 14:
Every group starts with the display collapsed by GP1(07h), which keeps the [GPU](/hardware/gpu/) in vertical blank. One group (HDM) repeats four draws under each display mode to show how much time the display fetch takes from drawing.[^src]Every group starts with the display collapsed by GP1(07h), which keeps the [GPU](/hardware/gpu/) in vertical blank. One group (HDM) repeats four draws under each display mode to show how much time the display fetch takes from drawing.[^src]
+See also:
+
+- [GPU Drawing Time and Status Bits](/tests/gpu-drawing-time/)
+- [GPU Flat Quad Fill Time](/tests/gpu-flat-quad-fill-time/)
+
## Results## Results