File formats
ANM (Animation Information)
Sprite animation data of the sprite editor.
BGD (BG Map Data)
Map of cell numbers that makes up a BG plane of the 2D system.
BS (MDEC Bitstream Data)
Compressed image data that MDEC and libpress decode.
CD-ROM System
CEL (Cell Data)
Table of VRAM pointers to the cells that make up a BG surface.
CLT (Palette Data)
Palette data of the sprite editor for use with a PXL file.
DA (CD-DA Data)
Interleaved 16-bit stereo samples in CD-DA order.
FAT (Memory Card File System)
File system of the Memory Card and the PDA.
HMD (Hierarchical 3D Model and Animation Data)
Integrated format for model and image and animation data.
PMD (High-Speed Modeling Data)
Modeling data for libgs that holds ready drawing packets for fast processing.
PS-X EXE
Execution file format loaded and started by the PlayStation kernel.
PXL (Pixel Image Data)
Indexed-color image data of the sprite editor.
RSD (3D Model Data)
Text format for 3D models made with the PlayStation artist tools.
SDF (Sprite Editor Project File)
Text file that stores the settings and file groups of a sprite editor project.
SEP (PS Multi-Track Sequence Data)
Package of several SEQ data files managed as one file.
SEQ (PS Sequence Data)
Sequence data for the PlayStation sound library.
Sound Processing Unit (SPU)
STR (Streaming Data)
CD-ROM data format for streaming movies and other time-series data.
SYSTEM.CNF
System designation file that names the program to start from a disc.
TIM (Screen Image Data)
Image data that can be transferred directly to VRAM.
TMD (Modeling Data for OS Library)
3D modeling data for the extended graphics library (libgs).
TOD (Animation Data)
Frame-by-frame animation data for 3D objects of the extended graphics library (libgs).
TSQ (Animation Time Sequence)
Time sequence data for sprite animations of the sprite editor.
VAB (PS Sound Source Data)
Group of VAG waveforms and their playback attributes.
VAG (PS Single Waveform Data)
ADPCM waveform data of one sampled sound.
XA (CD-ROM Voice Data)
ADPCM audio data in the CD-ROM XA format.