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XA (CD-ROM Voice Data)

ADPCM audio data in the CD-ROM XA format.

XA (CD-ROM Voice Data)
Extension.XA
Created byRAW2XA

Overview

XA is the PlayStation CD-ROM XA voice data format, and its typical extension in DOS is ".XA". The format is based on the CD-ROM XA System Description of May 1991, and the XA file output by RAW2XA has a sub-header.1

The PlayStation plays back ADPCM audio data as specified in the CD-ROM XA (eXtended Audio) standard, which Sony calls XA-ADPCM audio. XA-ADPCM audio is sent directly from the CD-ROM decoder to the SPU without using main memory. Four types are supported:2

Table 1: XA-ADPCM audio data types supported by PlayStation
Sampling frequency Stereo/monaural
37.8 kHz Stereo
37.8 kHz Monaural
18.9 kHz Stereo
18.9 kHz Monaural

Interleave

When XA-ADPCM audio is played back, its sectors must be interleaved with gap sectors on the CD-ROM. The ratio of data sectors to gap size depends on the type of audio and on the playback speed of the CD-ROM. In the table below a lower sampling frequency or a monaural sound therefore takes one audio sector in a longer run of sectors.23

Table 2: Data/gap ratios
CD-ROM playback speed Type Data/gap ratio
Double speed 37.8 kHz, stereo 1 sector/7 sectors
Double speed 37.8 kHz, monaural 1 sector/15 sectors
Double speed 18.9 kHz, stereo 1 sector/15 sectors
Double speed 18.9 kHz, monaural 1 sector/31 sectors
Standard speed 37.8 kHz, stereo 1 sector/3 sectors
Standard speed 37.8 kHz, monaural 1 sector/7 sectors
Standard speed 18.9 kHz, stereo 1 sector/7 sectors
Standard speed 18.9 kHz, monaural 1 sector/15 sectors

STR streaming data with audio places movie data in the gap sectors.3

References


  1. ^ Sony Computer Entertainment Inc. File Formats. November 1998. Page 1-31.

  2. ^ a b Sony Computer Entertainment Inc. File Formats. November 1998. Page 1-6, Table 1-1.

  3. ^ a b Sony Computer Entertainment Inc. File Formats. November 1998. Page 1-7, Table 1-2.

Categories: File formats