psx.wiki

SPU 32-bit Stores: Difference between revisions

Revision as of 05:11, 23 October 2026
RemmyLee
(Hardware tests: 72 more test pages, listed on the main page by area; RUN.toml no longer published)
Revision as of 05:49, 23 October 2026
RemmyLee
(Hardware tests: the last 15 test pages (timers, SPU, CPU, GPU, DMA, CD-ROM, GTE), See also links both ways; uncited clock claim removed)
Line 14:Line 14:
SXSPU32 makes 16 runs of 64 stores to 1C08h, the ADSR register of voice 0, with every voice keyed off. Each run zeroes root counter 2 at a different phase, waits for a sample tick seen in SPUSTAT bit 0, and notes the counter at that tick as T. Store i is made at T + 1536(i + 1) + 3i cycles, and each value is read back with LW.[^run32] SXSPU32B prints the memory control registers as found, then makes four runs of the same stores under each of three COM_DELAY values: the value as found, 00031125h and 00001325h.[^run32b]SXSPU32 makes 16 runs of 64 stores to 1C08h, the ADSR register of voice 0, with every voice keyed off. Each run zeroes root counter 2 at a different phase, waits for a sample tick seen in SPUSTAT bit 0, and notes the counter at that tick as T. Store i is made at T + 1536(i + 1) + 3i cycles, and each value is read back with LW.[^run32] SXSPU32B prints the memory control registers as found, then makes four runs of the same stores under each of three COM_DELAY values: the value as found, 00031125h and 00001325h.[^run32b]
+See also:
+
+- [Bus Access and Device Register Timing](/tests/bus-access-register-timing/)
+- [SPU Envelope Grid and GPU Fill Timing](/tests/spu-envelope-grid-gpu-fill/)
+
## Results## Results