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Final Fantasy VII Field Script Debugger: Revision history
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17:52, 2 November 2026
xsp . . (12553 bytes)
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(Edit games/final-fantasy-vii/field-script-debugger)
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15:10, 2 November 2026
RemmyLee . . (12570 bytes)
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(Final Fantasy VII debugger: list 1A at 213 lines, the sprites in 17 unreferenced areas, and the run of lists 1A and 1B on a SCPH-5501 through the StationX cartridge)
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14:36, 2 November 2026
RemmyLee . . (10741 bytes)
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(FF7 file pages and captions: short labels in the manual's form; the dates and rooms stay in Source and the text)
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13:59, 2 November 2026
RemmyLee . . (10821 bytes)
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(Final Fantasy VII debugger: lists 1A and 1B, which fill window 1 and show all four windows, with the StationX capture)
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00:58, 2 November 2026
RemmyLee . . (6617 bytes)
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(Final Fantasy VII: the two SCPH-5501 debugger photographs and the Uso capture, with their file pages)
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00:54, 2 November 2026
RemmyLee . . (6431 bytes)
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(Final Fantasy VII: every finding checked against the discs and the StationX runs)
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00:33, 2 November 2026
RemmyLee . . (4414 bytes)
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(Final Fantasy VII: both pages rewritten in the Sony manual voice (connected paragraphs, the reason with each fact, no signposts); SYSTEM.CNF defaults cited to the OS manual)
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23:54, 1 November 2026
RemmyLee . . (3699 bytes)
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(Games: the section's first page, Final Fantasy VII, with its field script debugger, BROM.X battle-test screen and unused menu commands)